Behind the Scenes of the Fallout Universe, Gaming’s Most Astonishing Small Screen Triumph

The post-apocalyptic TV show has made a triumphant return to streaming services, and it's fair to say that fans were delightfully shocked by the excellence of its initial run. By depicting the retro-futuristic, post-apocalyptic United States through the eyes of three different characters, it effectively portrayed various facets of the gamer's experience.

There was Lucy the vault dweller, attempting to uphold her morals and learning that the wasteland made that incredibly hard; Max, the Brotherhood of Steel rookie, who starts challenging his faction's authority and creates significant chaos in mechanized battle suit; and Walton Goggins's character, a standout performance who has completely shed any ethical bearings out in the irradiated wilderness.

Building Anticipation for the Second Season

The debut season's finale revealed key information about those responsible for the nuclear war that sealed a society in bomb-proof bunkers for an extended period. It also posed plenty of questions unanswered for the second season – and, now, hopes are much greater.

“We’ll take ‘not terrible’ – we should print that on merchandise,” remarks the show's co-creator.

“Heading into the initial season, people were like, ‘Just get it right’,” comments a key figure from the games. “We are thrilled with the feedback to the show, so now people are arriving with more enthusiasm and different expectations.”

A New Vegas Vibe for the Next Installment

The new season is taking place in New Vegas, the location of the beloved game Fallout: New Vegas, which is frequently celebrated for having the best writing and characters in the franchise, even if it was a bit broken at launch.

“It’s more of a arid atmosphere, a Mojave vibe, that’s so key to that game,” notes the co-creator. “That dusty, desolate iconic highway feeling of the game is so much rewarding to bring into the show.”

In the series narrative, a significant amount of time has passed since the events of the New Vegas game by the time the characters arrive there. However, the creators suggest that it acknowledges the gamer's experience.

The Importance of Physical Sets

The Fallout TV series is distinguished by its tangible quality – its production team prioritized physical models and environments were fabricated, mirroring the cobbled-together nature of the settlements in the games.

“As a sci-fi fan, so many productions I watch, I’m aware that they’re all filmed against a blue screen,” observes co-creator Geneva Robertson-Dworet. “The primary goal of an adaptation, especially of a interactive medium, is to feel like it’s tangible.”

In fact, pretty much each creature you see on-screen is practical, even the infamously terrifying mutated beasts known as Deathclaws. In the show, they are brought to life with practical effects, and were apparently quite terrifying up close.

A Labor of Love

The Fallout series resonates because it is crafted by talented film-makers who are also dedicated players, in collaboration with the visionaries behind the source material. This common understanding for the world is clear in the final product.

The new batch of episodes is being released on a episode-by-episode basis rather than as a binge-able batch, marking a change from the first season. This format will foster a different viewing experience, something the showrunners themselves are looking forward to observe.

“It delves deeper, it’s bigger, it’s funnier, it has a lot of surprises,” says Howard. “I can't wait to seeing what people think.”

Becky Stout
Becky Stout

Award-winning poet and novelist with a passion for mentoring emerging writers and exploring the depths of human emotion through verse.